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GAME ARTIST & TECHNICAL ARTIST

ANSH GUPTA

My portfolio showcases my work as a Technical Artist specializing in 3D art, shaders, and real-time optimization for games and interactive media. I focus on creating efficient, visually compelling assets and effects that enhance gameplay and storytelling. This site highlights my projects in Unreal Engine, VFX, shaders, and game art, reflecting both creativity and technical problem-solving.

Portfolio

01

Game art

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Game Art

🎮 Game Art Pipeline:
High-poly to low-poly workflow | PBR texturing | Real-time lighting | Asset optimization for games

02

Shaders

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This page regroups some research and development around various effects I tried to build for different projects or ideas.

03

SHADERS COLLECTION

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DESIGNER

I'm a paragraph. Click here to add your own text and edit me. It’s easy. Just click “Edit Text” or double click me to add your own content and make changes to the font. I’m a great place for you to tell a story and let your users know a little more about you.

ASSETS

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